Dec 9th

WackyLands Green is now available on the Apple App Store!

By JuanCarlos

WackyLands is an extensible collection of casual mini-games designed from the ground up for the Apple iPhone and iPod Touch.

WackyLands Green, the first game pack, is now available worldwide on the Apple App Store. It includes 3 mini-games: Surfer's Nightmare, Off with the UFO and Hop Hippo Hop. Click on this link to get it:

If you would like to see a trailer for our game please follow this link.

Nov 18th

WackyLands is ready for the Apple App Store!

By JuanCarlos

Fair Play Labs started working early this year on a project called Rushville, and it has now become WackyLands.

WackyLands is an extensible collection of casual mini-games designed from the ground up for the Apple iPhone and iPod Touch.

These pick-and-play mini-games are designed for casual gamers of all ages that want to play something fast. They use the multi-touch display for precise fingertip control and/or the accelerometer so you can tilt and turn to control the action, making them really simple and fun to use as you move thru the different difficulty levels and have great humorous graphics.

WackyLands Green, the first game pack, will soon be available on the Apple App Store. It includes 3 mini-games: Surfer's Nightmare, Off with the UFO and Hop Hippo Hop. A WackyLands Lite version will also be available soon for free.

New WackyLands will be released every three months with more mini-games to add to your collection!

Please visit the WackyLands page to get your free wallpapers and msn/buddy icons.

Mar 19th

Development for Apple iPhone and iPod Touch

By JuanCarlos

Yes! Apple has announced that the SDKs for the iPhone and iPod Touch are now open and accessible to developers.

Both products are great platforms for mobile gaming, with onboard WiFi connectivity, a Graphics Processing Unit (GPU) for stunning 3D graphics, a Digital Signal Processor (DSP) for immersive 3D sound, and an accelerometer and multi-touch display that are great for fingertip and tilt and turn control.

So we have submitted our application and have started to study the SDKs and documentation, and retooling Game Studio for use with these great Apple products.